Art of Designing Embedded Systems by Jack G. Ganssle is designed for those who are interested in learning embedded systems and software programming. The aim of the book is to provide a clear understanding and approach to real time hardware development of an embedded systems, written by Jack G. Ganssle. Embedded system is considered to be very difficult and hectic. This book focuses on at very simple steps and hardware and software tips tricks which are prevailed in industries. This books opens the doors of many ways to solve the complexity and the size of the embedded application for faster development. Writer Ganssle focuses on the many real time methods to code effectively and offers a very simple methods to defines and designs embedded hardware.
The most complex task in embedded development is to design hardware and software designing. This book offers wide variety of hardware design techniques and software troubleshooting methods. Practical ideas defines in the book are real time and working. This book offers a unique methodology of development whether you are working on embedded hardware or software. You can Download Art of Designing Embedded Systems by Jack G. Ganssle
Table of Contents
Chapter 1 – Introduction Of Embedded Hardware
Chapter 2 – The Project
2.1 Partitioning Conclusion
2.2 – Scheduling References
Chapter 3 – The Code
3.1 – Firmware Standards
3.2 – Code Inspections
3.3 – Design by Conclusion References
3.4 – Other Ways to Insure Quality Code
3.5 Encapsulation
Chapter 4 – Real Time
4.1 – Real Time Means Right Now!
4.2 – Reentrancy
4.3 – eXtreme Instrumenting
4.4 – Floating Point Approximations
Chapter 5 – The Real World
5.1 – Electromagnetics for Firmware People
5.2 – Debouncing Firmware Implications
Chapter 6 – Disciplined Development
6.1 – Disciplined Development Summary
6.2 – The Postmortem Appendix
A – A Firmware Standard Scope Projects Modules Variables Functions Interrupt Service Routines Comments Coding Conventions
Appendix B – A Simple Drawing System Scope Drawings and Drawing Storage Master Drawing Book Configuration Drawings Bills of Materials ROMs and PALs ROM and PAL File Names Engineering Change Orders (ECOs) Responsibilities Appendix C – A Boss’s Guide to Process Improvement Version Control Firmware Standards Code Inspections Chuck Bad Code Tools Peopleware Other Tidbits